Pitching The Last of Us

Join Creative Director Neil Druckmann and Game Director Bruce Straley as they tell you how they successfully pitched Naughty Dog and PlayStation to develop and publish The Last of Us. From this pitch, Neil and Bruce convinced a bunch of folks to go off on their own to explore game ideas, build a whole separate team inside a formerly one-team only studio, and develop Naughty Dog’s first Mature rated title – all leading to a release this year amidst eventual critical and commercial success. But really, Neil and Bruce will pull back the curtain to show you their original pitch for The Last of Us… and giving everyone at this panel a look at how close or far the final game ended up from the original pitch.


Neil Druckmann, Bruce Straley, Arne Meyer

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