Next Big Thing: How Games Look and are Prototyped Early In Dev

Discover how prototypes test concepts, shape game design, and turn raw ideas into some of your favorite AAA and indie games. Join Charlie Silver, lead designer of the new card game Spy Fight and former Starbreeze Studios lead engineer; Benjamin Walker, Founder at EVC and ex-Halo 5 and Oculus R&D engineer; and Javier Espinoza, The Third Floor previz artist and former Telltale Games cinematic lead, as they reveal the phase in-game development the gaming public never sees: pre-production.

Panelists

Charlie Silver [Lead Designer, Cards For Gamers, LLC.], Benjamin Walker [Programmer / Founder, EVC]