Being an Artist in the Game Industry and How to Get There

Are you an aspiring artist that loves video games? There are a lot of paths towards becoming a game artist. Everyone on this panel was like you not that long ago. Video games employ dozens to hundreds of artists on any given project and it has never been a better time to make art for board games.

Come listen to the stories of artists that worked on games like Exploding Kittens, Gigantic, Dragoon, and Overwatch.

Panelists

Nick Nazzaro [Co-Founder and Lead Artist, Lay Waste Games (Dragoon)], John Polidora [Senior Character Designer, Riot (Worldbuilding Team)], Katy Hargrove [3D Modeler /Texture Artist, Motiga (Gigantic)], Anya Combs [Games Outreach Lead, Kickstarter], Ashley Mitchell [Kitten Media Wrangler, Exploding Kittens], Gwen Frey [Founder, The Molasses Flood]