AAA Combat: Behind the Scenes

Triple-A action games have to deliver on two fronts: gameplay has to be fresh and satisfying, but the experience also has to be visceral and visually striking. This panel will take you behind the scenes to show how the most memorable and intense moments of game combat are created. Join panelists from Naughty Dog, Sucker Punch, and Respawn, as they pull back the curtain on the techniques, tricks, and details that create these uniquely intense experiences.


Anthony Newman [Game Designer, Naughty Dog], Doug Holder [Game Designer, Naughty Dog], Matt Vainio [Visual Effects Artist, Sucker Punch Productions], Darren Bridges [Game Designer, Sucker Punch Productions], Justin Hendry [Lead Designer, Respawn Entertainment], Joel Emslie [Lead Artist, Respawn Entertainment]